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21st Century Game Design by Bateman
250 Indie Games You Must Play by Mike Rose
2D Game Building for Teens by Michael Duggan
3D Game Art F/X & Design by Luke Ahearn
3d Game Engine Architecture by David H. Eberly
3D Game Environments by Luke Ahearn
3D Game Programming All in One by Kenneth C. Finney
3D Game Programming All-In-One by Finney
3D Game Programming With C++ by John De Goes
3D Game Programming With DirectX 8.0 by Clayton E. Crooks II
3D Game Textures by Luke Ahearn
3D Math Primer for Graphics and Game Development by Fletcher Dunn & Ian Parberry
3ds Max Modeling for Games by Andrew Gahan
3ds Max Modeling for Games by Andrew Gahan
A Game Design Vocabulary by Anna Anthropy & Naomi Clark
ActionScript 3.0 Game Programming University, Second Edition by Rosenzweig
Adobe Illustrator CS 2 by Dean Bagley
Adobe Illustrator CS5 Classroom in a Book by Adobe Systems
Adobe Indesign Cs by Chris Botello
Adobe Photoshop Cs2 Revealed by Elizabeth Eisner Reding
Advanced 2D Game Development by Jonathan S. Harbour
Advanced 3D Game Programming All in One by Kenneth C. Finney
Advanced Game Development Wth Programmable Graphics Hardware by Alan Watt
Advanced Game Programming by John Hattan & Drew Sikora
Advanced Graphics Programming Using OpenGL by Tom McReynolds & David Blythe
Advanced Renderman by Anthony A. Apodaca & Larry Gritz & Ronen Barzel
Advergaming Developer's Guide by Rod Afshar & Duke Banerjee & Clifford Jones
Agents for Games and Simulations II by Frank Dignum
AI Game Engine Programming by Brian Schwab
AI Game Programming Wisdom 4 by Steve Rabin
Algorithmic and Architectural Gaming Design: by Ashok Kumar & Jim Etheredge & Aaron Boudreaux
An Essential Introduction To Maya Character Rigging by Cheryl Cabrera
An Essential Introduction to Maya Character Rigging with DVD by Cheryl Cabrera
Android Game Programming For Dummies by James
Android Game Programming For Dummies by Derek James
Application Security for the Android Platform: Processes, Permissions, and Other Safeguards by Jeff Six
Autocad 2004 by Antonio Manuel Reyes
Autocad 2004 by David Frey
Autodesk 3ds Max 2010 by Inc. Autodesk
Awesome Game Creation by Jason Darby
Awesome Game Creation: No Programming Required by Luke Ahearn & Bill Fleming
Awesome Power of Direct 3D/DirectX by Peter J. Kovach
Barony of the Damned by Ben Counter
Basic Drawing for Games by Les Pardew
Basics of Game Design by Michael E. Moore
Beautiful Evidence by Edward R. Tufte
Beginning Android Games by Mario Zechner & Robert Green
Beginning C# Game Programming by Ron Penton
Beginning C++ Through Game Programming by Michael Dawson
Beginning DirectX 10 Game Programming by Wendy Jones
Beginning DirectX 11 Game Programming by Allen Sherrod & Wendy Jones
Beginning DirectX 9 by Wendy Jones
Beginning Game Graphics by Harry J. Evry
Beginning Game Level Design by John Feil & Marc Scattergood
Beginning Game Programming by Drew Sikora & John Hattan
Beginning Game Programming by Jonathan S. Harbour
Beginning Illustration And Storyboarding For Games by Les Pardew
Beginning iOS 6 Games Development by Lucas Jordan
Beginning IOS Game Development by Patrick Alessi
Beginning iOS Game Development by Patrick Alessi
Beginning Ios Social Games by Kyle Richter
Beginning Java 6 Game Programming by Jonathan S. Harbour
Beginning Java SE 6 Game Programming by Jonathan S. Harbour
Beginning Math Concepts for Game Developers by John P. Flynt & Boris Meltreger
Beginning OpenGL Game Programmg by Astle & Hawkins
Beginning OpenGL Game Programming by Luke Benstead & Dave Astle & Kevin Hawkins
Beginning Pre-calculus for Game Developers by John P. Flynt & Boris Meltreger
Behavioral Mathematics for Game AI by Dave Mark
Behind the Design by Brian Arnold & Brendan Eddy
Best of Game Programming Gems by Mark Deloura
Better Game Characters by Design by Katherine Isbister
Beyond Game Design by Richard Bartle & Chris Bateman & Noah Falstein & M
Breaking into the Game Industry by Brenda Brathwaite & Ian Schreiber
Build Awesome Command-line Applications in Ruby by David B. Copeland
Building Android Apps with HTML, CSS, and JavaScript: Making Native Apps with Standards-Based Web Tools by Brian Jepson, Jonathan Stark
Building IOS Game Apps Using HTML5, JavaScript and CSS3 by Chris Apers
Building iOS Games by James Sugrue
Business and Production for Games by Drew Sikora & John Hattan
Buttonless by Ryan Rigney & John Davison
C# Game Programming by Daniel Schuller
Challenges for Game Designers by Brenda Brathwaite & Ian Schreiber
Character Design for Mobile Devices by NFGMan & Lawrence Wright
Character Development and Storytelling for Games by Sheldon Lee
Character Development in Blender 2.5 by Jonathan Williamson
Cinematic Game Secrets for Creative Directors and Producers by Rich Newman
Cinematic Game Secrets for Creative Directors and Producers by Rich Newman
Collaborative Online Game Creation by Nanu Swamy & Naveena Swamy
Collision Detection in Interactive 3d Environments by Gino Van Den Bergen
Color Companion for the Digital Artist by Steven Elliot & Allison Marcus
Common Sense Game Design by Not Available
Complete Maya Programming by David A. D. Gould
Computer Facial Animation by Frederic I. Parke & Keith Waters
Computer Gaming by Helen Ginger
Computer Graphics by Jeffrey J. McConnell
Conan by Vincent Darlage
Corel Paint Shop Pro X Revealed by Sonja Shea & Peter Mayer
Creating Adventure Games for Teens by Jason Darby
Creating Game Art for 3D Engines by Brad Strong
Creating Games with Unity and Maya by Adam Watkins
Creating Games with Unity and Maya: How to Develop Fun and Marketable 3D Games by Adam Watkins
Creating Interactive Fiction With Inform 7 by Aaron Reed
Creating Mobile Games by Hamer Hamer
Creative Suite/creative Suite by Katrin Straub
Cross Platform Game Programming - Book & CD by Goodwin
Cutting-Edge 3D Game Programming With C++ by De Goes
Dark Side Of Game Texturing by Franson
Data Structures and Algorithms for Game Developers by Allen Sherrod
Data Structures and Design Patterns for Games by David Cortez
David Perry on Game Design by David Perry & Rusel Demaria
Decentralised Reinforcement Learning in Markov Games by Peter Vrancx
Decompiling Android by Godfrey Nolan
Design and Content Creation by Drew Sikora & John Hattan
Design and Implementation of 3D Graphics Systems by Jonas Gomes & Luiz Velho & Mario Costa Sousa
Design Thinking by Gavin Ambrose & Paul Harris
Design Yourself! by Kurt Hanks & Larry Belliston & Dave Edwards
Designing Games by Tynan Sylvester
Designing Games: A Guide to Engineering Experiences by Tynan Sylvester
Developing Serious Games by Bryan Bergeron
Digital 3d Design by Simon Danaher
Digital Color by Christine Fernandez-maloigne & Frederique Robert-I
Digital Color by
DIgital Color Imaging by Christine Fernandez-maloigne & Frederique Robert-I
Digital Color Imaging by
Digital Games by Jim Brodie Brazell & Nicholas Kim & Honoria Starbu
Digital Geometry by Reinhard Klette & Azriel Rosenfeld
Digital Holography by Pascal Picart & Junchang Li
Digital Holography by Jun-chang Li, Pascal Picart
Digital Modeling of Material Appearance by Julie Dorsey & Holly E. Rushmeier & Francois X. Si
Digital Sculpting With Mudbox by Mike De LA Flor & Bridgette Mongeon
Digital Sculpting with Mudbox: Essential Tools and Techniques for Artists by Bridgette Mongeon, Mike de la Flor
DirectX 3D Graphics Programming Bible by Julio Sanchez & Maria P Canton
DirectX 8.1 Programming Bible by Julio Sanchez & Maria P. Canton
DirectX 9 User Interfaces Design & Implementation by Thorn
Discoveries in Gaming and Computer-Mediated Simulations by Richard E. Ferdig
Diseno 3D con Autocad 2000 / 3D Design with Autocad 2000 by Brian Matthews
Diseno de moda por ordenador/ Fashion Design with Computer by Anna Maria Lopez Lopez
Distributed Game Development by Tim Fields
Distributed Game Development by Tim Fields
Dreamweaver 8 by Oscar Pena de San Antonio
Dungeon Master For Dummies by Bill Slavicsek, Richard Baker
Dungeon Mastering For Dummies by Bill Slavicsek & Richard Baker
End-to-End Game Development by Nick Iuppa & Terry Borst
End-to-End Game Development: Creating Independent Serious Games and Simulations from Start to Finish by Nick Iuppa, Terry Borst
Essential Mathematics for Games and Interactive Applications by James M. Van Verth & Lars M. Bishop
Essentials For Design by Sharon Lettvin Neville
Exploring 3d Modeling With Cinema 4D R9 by Tony Alley
Exploring Typography by Tova Rabinowitz
Exploring Web Design by Jeremy Vest & William Crowson & Shannon Prochran &
Flash 3d by Jim Ver Hague & Chris Jackson
Flash 3D by Chris Jackson, Jim Ver Hague
Flash Catalyst Workshop by Matt Wicks
Free2play by Will Luton
From Gamer To Game Designer by David Hutchison
Fundamentals Of Game Development BK/CD by Heather et al Maxwell Chandler
Fundamentals of Network Game Development by Guy W. Lecky-Thompson & Stacy L. Hiquet & Sarah Pa
Fundamentals of Svg Programming by Oswald Campesato
Game Ai Pro by Steven Rabin
Game Architecture And Design Gold Book by A Rollings & D Morris
Game Art For Teens by Pardew
Game Art: Creation, Direction & Careers - Book & CD by Riccard Linde
Game Audio Development by Aaron Marks & Jeannie Novak
Game Character Design Complete by David Franson & Eric Thomas
Game Character Development by Antony Ward
Game Character Modeling and Animation With 3ds Max by Yancey Clinton
Game Coding Complete by Mike McShaffry & David Graham & Warren Spector
Game Coding Complete by Mike McShaffry
Game Coding Complete - 2 Ed by Mike McShaffry
Game Design by Richard Rouse & Steve Ogden & Noah Falstein
Game Design by Bob Bates
Game Design by Paul Schuytema
Game Design Course by Jim Thompson & Barnaby Berbank-green & Nic Cuswort
Game Design for Teens by Les Pardew & Alpine Studios
Game Design With Popfly by Michelle Menard
Game Design Workshop by Tracy Fullerton & Christopher Swain & Steven Hoffm
Game Design: From Blue Sky To Green Light by Deborah Todd
Game Developer's Open Source Handbook by Steven Goodwin
Game Development DVD by Heather Maxwell Chandler
Game Development Essentials by Jeannie Novak
Game Development Essentials by Kevin D. Saunders & Jeannie Novak
Game Development Essentials by Todd Gantzler
Game Development Essentials by Jeannie Novak & Marianne Krawczyk
Game Development Essentials by John Hight & Jeannie Novak
Game Development Essentials by Michael E. Moore & Jeannie Novak
Game Development for iOS With Unity3D by Jeff W. Murray
Game Development Tools by Marwan Y. Ansari
Game Development With Blender by Mike Pan & Dalai Felinto
Game Development With Unity by Michelle Menard
Game Engine Gems 2 by Eric Lengyel
Game Engine Gems Volume One by Eric Lengyel
Game Feel by Steve Swink
Game Graphics Programming by Allen Sherrod
Game Invaders by Clive Fencott, Jo Clay
Game Invaders by Clive Fencott & Jo Clay & Mike Lockyer & Paul Mass
Game Level Design - Book & CD by Ed Byrne
Game Modeling Using Low Polygon Techniques by Chad & Eric Walker
Game Physics Engine Development by Ian Millington
Game Physics Pearls by Gino Van Den Bergen & Dirk Gregorius
Game Programming for Teens by Maneesh Sethi
Game Programming Gems by Dante Treglia
Game Programming Gems 4 by Andrew Kirmse

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