By: T. Rowley

QTY
-+
$67.99
 
 
ISBN
9780230286573
Date Released
Binding
eBook
 
 

Instant Download

Description
Information
The computer gaming industry is bigger than the film and music industries and is growing faster than both of them put together. The industry is also changing fast. The typical computer gamer is in his mid 20s and female gamers make up one of the faster growing parts of the market. New developments in sociability and interactivity are also transforming the industry. This is the first major study of brands and gaming and shows huge opportunities for brand development
ISBN:
9780230286573
Publication Date:
14 / 11 / 2005

You might also like



Accepted Payments

Need help? Call us on (07) 3291 7444