Learn OpenGL ES: For Mobile Game and Graphics Development

Learn OpenGL ES: For Mobile Game and Graphics Development by Prateek Mehta


ISBN
9781430250531
Published
Released
02 / 09 / 2013
Binding
Paperback
Pages
220
Dimensions
178 x 254mm

Many of today's sophisticated game and graphics-intense apps, rely mostly on a third party language and rendering engine called OpenGL ES 3.0. Whether you're an Android or iOS app developer, this book is for you.

It gets you quickly into game app development, without having to go to class on intense Object Oriented Programming techniques. This book also demonstrates the use of modeling software, Blender. It's unique to this book for Android developers, especially. Mac and iOS developers may already use Blender, of course.
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