Handbook of Research on Immersive Digital Games in Educational Environments

Handbook of Research on Immersive Digital Games in Educational Environments by Unknown


Authors
Unknown
ISBN
9781522557906
Published
Binding
Hardcover
Pages
680
Dimensions
216 x 279mm

Education is increasingly being involved with technological resources in order to meet the needs of emerging generations, consequently changing the way people teach and learn. Game-based learning is a growing aspect of pedagogical practice, and it is important to disseminate research trends and innovations in this field.

The Handbook of Research on Immersive Digital Games in Educational Environments provides emerging research exploring the theoretical and practical aspects of digital games and technological resources and applications within contemporary education. Featuring coverage on a broad range of topics such as digital integration, educational simulation, and learning theories, this book is ideally designed for teachers, pre-service teachers, students, educational researchers, and education software developers seeking current research on diverse immersive platforms and three-dimensional environments that support the creation of digital games and other applications to improve teaching and learning processes.
EOFY 2025 Book Frenzy
496.39
RRP: $583.99
15% off RRP


This product is unable to be ordered online. Please check in-store availability.
Instore Price: $583.99
Enter your Postcode or Suburb to view availability and delivery times.

You might also like


RRP refers to the Recommended Retail Price as set out by the original publisher at time of release.
The RRP set by overseas publishers may vary to those set by local publishers due to exchange rates and shipping costs.
Due to our competitive pricing, we may have not sold all products at their original RRP.