War and oblivion threaten the world of Kyrnn. Eight heroes are given the power to save the world. Led by half-elf Tunis, they set off on the most perilous mission of all times. As the darkness deepens, the danger increases. Haunted by ominous dreams, fearing every minute for their lives, the eight heroes separate. The must find the Dragon Orb or the legendary Dragonlance. Otherwise . . .