AuthorsMelissa de la Cruz
130 x 193 x 22mm
Twenty years ago, all the evilvillains were banished from the kingdom of Auradon and made to live in virtualimprisonment on the Isle of the Lost. The island is surrounded by a magicalforce field that keeps the villains and their descendants safely locked up andaway from the mainland. Life on the island is dark and dreary. It is a dirty,decrepit place left to rot and forgotten by the world.
Maleficent, Mistress of the Dark: Ruler of the Isle. Hersubjects don't know how to do anything without their powers, so they fixclothes with safety pins instead of needle and thread, they don't know how touse brooms to sweep if they can't fly them, and their crystal balls are onlygood as goldfish bowls these days.
Mal: Sixteen year-old Mal is the mostpopular and talented student at Dragon Hall, her mother is the greatMaleficent, Mistress of Darkness, the most powerful and wicked fairy in theworld, and there is nothing more Mal desires in the world than to be just likeher mother.
Evie: Daughter of the Evil Queen. She hasbeen has been castle-schooled for years and this is her first year atDragon Hall. Evie's lush dark hair falls from her forehead in a strikingwidows-peak, and she never leaves home without her crown.
Jay: Son of Jafar. Handsome, puckish, sexyand mischievous with long dark hair in a bandanna and a great tan. Jay is athief, a con man, a handsome, quick-witted boy with charm to spare, whose liesare as beautiful and silvery as his eyes.
Carlos: Son of Cruella. Jumpy, anxious littlekid, but with the true skills of a tech prodigy. He's been working feverishlyon a project that would connect the Isle of the Lost to the outside world.Deathly afraid of dogs.
Mal learns from her mother that thekey to true darkness, a dragon's eye, is located in the forbidden fortress onthe far side of the island. The eye is cursed, and whoever retrieves it will beknocked int a deep sleep for a thousand years. But Mal has a plan to captureit. She'll just need a little help from her "friends." Will this unlikely possebe the key to getting off the Isle for good (strike that, for BAD).